Snapshots are collected here while this page is open and visible, at most every five minutes. XP progress is not a last-online indicator. No background collection runs while the page is closed.
Roster progress
Each stat shows its latest total, then changes for Last (between the two latest saved snapshots), 24h, and 7d. Hover over a change for its exact interval. Profiles use each member's last two successful observations; failed reads can make that interval longer. During the first day, 24h counts from the first available snapshot (24h*). After that it rolls forward with each snapshot; collection gaps may extend the interval. Missing baselines are shown as —. Collection checks every five minutes while visible.
Scroll sideways for all statistics. Member names stay pinned. Click a name for full details and history.
Member profile counters
Select a member in the roster to view their counters.
| Statistic | Latest total | Last snapshot change | 24-hour observed change | 7-day observed change |
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Profile details
Chain is the profile's reported chain record; it is not added up as activity. Percentage shares are reported by the game, not recalculated from daily changes. Held, Vet, and Sprung retain the game's counter names.
| Field | Latest reported value |
|---|
Profile detail history
| Observed | Chain record | Profile rank | Home | Job | Companion |
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Daily profile observations
First-to-last counter changes within each observed day. A counter decrease or missing value is shown as unavailable, not zero. Latest 1,000 observations within 30 days.
| Date / observed interval | Crime attempts | Heists | Contracts | Fight wins / losses | Shifts | Courses | Sales | Crew jobs |
|---|
Member history
Select a member above. Daily rows show first-to-last observed change within each day, not a full midnight-to-midnight total. Latest 1,000 snapshots within 30 days; missing days have no observations.
| Date | Observed interval | XP start → end | Observed XP change | Level start → end | Snapshots |
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Crew-job archive
Latest 500 archived jobs. The game supplies a recent feed; jobs missed between visits cannot be recovered. Entries include planned or cancelled jobs, so enrollment is separate from completed participation. Seven-day counts use creation time for entries and closure time for completions.
| Job | Status / result | Created / closed | Members / roles / readiness | Reported payouts |
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